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Overview Edit

Lovecraft Pixel Dungeon
LCPD Icon
Developer(s)TypedScroll
DownloadDropbox
Source codeGitHub
Other linksYoutube Channel

Lovecraft Pixel Dungeon is a mod based on the original Pixel Dungeon,created by TypedScroll.This mod is in the very beginning phase of development,so It is possible It would have many bugs.

It is not currently available on Play Store. However, you can download it from his reddit post.

Lovecraft PD is also on transifex.

Monsters Edit

Monsters in LCPD have nothing in common with monsters in vanilla PD.In this mod (actual version),there is not any regular monster (just statues, mimics, wraths and giant piranhas).

There are many other monsters drawn.They will be probably included in the next updates.

Game Mechanics Edit

Lovecraft Pixel Dungeon collects a wide variety of mechanics based in other mods. (YAPD,Unleashed,Shattered,Remixed,Sprouted,etc.).

In addition to that,this mod adds new original mechanics that will be useful in the future:

Special Rooms Edit

There're new special rooms generated randomly in the dungeon.Ocassionally,some of them have mini-bosses inside.

New/Reworked Items Edit

In LCPD many items from other mods have been reskined,and some of them have different properties.

Apart from reworked Items,there're few new potions,scrolls and other stuff.

Reworked Items Edit

New Items Edit

Updates Edit

Current version Changes

v.I.I.V

(fix 1)

  • Major bugfix with loading screen
  • Nerfed Bookshelves
  • Other bugfixes
Version Changes
vI.I.II
  • New Mobs:
    • Witch: (Stronger than shaman)
    • God tentacles: (very creepy)
  • Random names:
    • Gods,Beasts,Seals,Books,Priests,Player names
  • Dew Vial:
    • If full, It can write a scroll of upgrade.
  • Renamed everything a bit more lovecraftian.
vI.I.III
  • Names fixed.
  • New enchantments:
    • Corroding
    • Corrupting
    • Crazy
    • Mirroring
    • Rooting
    • Vertigo
  • Renamed enchantments.
  • Renamed mobs.
  • Sealed Pot.
    • added secret mechanism
  • Elder Sign

    (you can ban mobs)

  • New mobs:
    • Ithaqua (mini-boss)
    • Wendigo
    • Servants of Ithaqua
    • Poor Thiefs (Drop dewdrops)
  • Witches overhauled (random immunities).
vI.I.IV - Bugs fixed.
vI.I.V
  • Bugs fixed.
  • More levels.
  • New mobs:
    • Yig (an old snake god)
  • New rooms:
    • Altar of Yig.
    • Well of Sacrifice.
    • Shady Mart: Changed item spawning
  • Wendigo Freezing Fixed.
  • Human meat fixed.
vI.I.VI
  • Bugs Fixed.
  • Rotheart room spawns naturally.
  • 3 new Wands:
    • Living Earth
    • Summoning
    • Warding
  • 1 new Scroll:
    • Scroll of JERA (It means "overcome of stagnation")
  • New mob mechanic: occultist can now summon spawns of Cthugga
vI.I.VII
  • Bugs Fixed.
  • Mental Health:
    • Mental Health Bar (just decoration right now)
  • New Mobs:
    • Eihort: God of the labyrinth
    • Infested: zombie slaves of Eihort
  • Shops are more frequent.
  • Removed Rotheart rooms natural spawn.
vI.I.VIII
  • Bugs Fixed.
    • (Developer Note) Funny story: I made an extra locked room on the prison boss level... But the Tengu could teleport in that room and you were stuck! :D
vI.I.IX
  • Bugs fixed.
  • Mental healthbar works.
  • Music is fresh.
vI.II.I
  • Complete Remake.
  • Bigger Floors.
  • Shop at the First Floor.
  • New Dewdrops.
  • Guards drop Milk sometimes.
vI.II.II
  • Bugs fixed.
  • Shrooms.
  • Shopkeeper Texture changes.
  • Menu-Background looks awesome!
vI.II.III
  • Bugs fixed.
  • Summoning Flare System!
  • New Wands.
vI.II.IV
  • Bugs fixed.
  • New Shroom.
  • New Ores.
vI.II.V
  • Bugs Fixed.
  • Crafting Bench System.
  • New Plants and Seeds.
  • Lore Scrolls.
  • Bookshelf's ready to plunder.
  • Waterbag brews mushooms.
  • Enchanment Table.
  • Seals & Signs!.
  • New Artifact:
    • Pipe!
  • New Mob:
    • Hastur! (New Shroom)
vI.II.VI - Bugs fixed.
vI.II.VII
  • Bugs Fixed.
  • New rare Tier-5 Weapon: Lightsaber
  • New Iron Boomerang (only obtainable through crafting).
  • Grinder: grinds Shrooms to Seeds (drops on Floor 12)
  • Mobs health depends on Player level.
  • Mobs defense depends on Player level/2.
  • New Bag: Quiver
  • Player Bleeds.
  • Renamed Wands,Potions and Scrolls.
  • Crafting and Enchanting in the Journal.
  • Level-Size varies between 302 and 602.
  • Pipe: my dear hobbits! (drops on Floor 7)
vI.VIII ---
vI.II.IX
  • Bugs Fixed:
    • Bags spawn for every class the same
  • You can choose your Hero's Name
  • Grinder is very loud...and the Pipe isn't very healthy...
  • Level-Mini-Bosses at the level exits!
  • New Buffs:
    • Infected
    • Moon Fury (From Sprouted)
    • Overfed (From YAPD)
  • New Enchantments:
    • Poop smeared
    • Dew Drawing
    • Lulling
  • New Curses:
    • Life Draining
    • Iron Maiden
  • New Cursed Glyphs:
    • Iron Maiden
  • New blessed Glyphs:
    • Corruption
  • Inactive Traps can give in!
  • High Grass sometimes doesn't get trampled.
  • Lightsaber is stronger.
  • New Room:
    • Praying room (you can pray for mental health!)
  • More Starting Money: 1200
  • Water Wave's stop the player from burning!
  • New Textures:
    • Ithaqua
    • Infested
vI.II.X - Many bugs fixed
vII.I.I (complete rework)
  • Bugs Fixed.
vII.I.II + vII.I.III
  • Important Bugs Fixed
  • Bug Catcher Score Board
  • WIKI removed and moved online
  • New sounds from YAPD
  • New Textures
    • Eihort
    • Avatar
  • Infected Buff is dangerous
  • vII.I.II
  • Bugs Fixed
  • Camouflage Gylph looks green
  • Secret Mob + FUN Factor
    • Look ingame for the scrambled name
Initial I.I.I
  • Player is nameable
  • new Items:
    • Mushrooms
    • Ores & Stick
  • New Ring of Mining
  • New Enchantments:
    • Confuse
    • Corrode
    • Corrupting
    • Maddening
    • Dew Withdrawing
    • Infectious
    • Gas
    • Lulling
    • Mirroring
    • Rooting
  • New Mobs
    • Mi Go Larva
    • Young Mi Go
    • Mi Go
    • Mi Go Nurse
    • Mi Go Queen
    • Snake God Yig
    • Kagebunshin
    • Parasit
  • Shop on Depth 1
  • Start with 1200G pocket money
  • New Rooms
    • Level Boss Rooms
    • Altar Rooms
  • Crafting System
  • Enchanting System
  • Mental Health
    • You dont die but go crazy and inflict self harm
  • New Buffs:
    • Infection
  • Dewvial can be used to upgrade
Living Plant I.I.II

(Actual version)

  • Name Generator is reworked.
  • Dew vial new fill up graphics.
  • Gold has new Sprite according to amount. (From RPD)
  • Ankh and blessed Ankh have different sprites:
    • Roman, Elf, Goblin and Fantasy Names.
  • New Mobs:
    • Living Plants
    • Shoggoths
    • Elements
    • Mi Go King
    • Mi Go Warrior
    • Alb
    • Facegugger
    • Ithaqua
    • Kek
  • New Items:
  • Ancient Pot
  • Waterbag
    • Goo
    • Mi Go Egg
    • Statue of Pepe
    • Potion of Waterwave
    • Scroll of Equivalent exchange
    • Scroll of Sunlight
    • Scroll of Summoning
    • Scroll of Thunderstorm
  • New Blobs:
    • Icewind
    • Corruption Gas
    • Teleport Gas
  • Level 2 added
v.I.I.III (Element Update)
  • New Inventory slot for hats
    • Elements
    • Shoggoths
    • Shoggoth Birthchamber
    • Toothfaries
    • Mongolian Sandworms
  • New Items:
    • ​Mi go Cap
    • ​Toothfarie Cap
    • Shoggoth Cap
  • New Mobs:
    • Baby Thooth
    • Hard Slime
    • MiGo Scales
  • New Weapon:
    • -- Scythe
  • Level 5 Boss Fight added
v.I.I.IV
  • Bug Fixes.
  • Game balancing (Not specified).
  • Fire elementals now can destroy high grass.
  • Player Name and frame is now saveable.
  • Boss HP Bar is now clickable (For boss information purposes)
  • Map size reduced.
  • Mob spawn rate reduced.

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