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  • Xarxd wrote:
    btw, is there a reason we're not allowed to use the word "kill" on the wiki?

    Oh, it's not disallowed; you're free to use it on the wiki.

    I only changed "kill" to 'slay' on all the articles because:

    1. I wanted to use the game's terminology & keep it uniform
    2. I wanted to match general dungeon game terminology  (e.g.  "Slay the dragon in the dungeon!")
    3. Certain enemies can't be "killed" since they're technically already dead, or not technically "alive" in the first place.  (e.g.  Wraiths, Skeletons, Undead Dwarves, Golems, Animated Statues, & DM-300.
      I could've used "defeat", but that only implies loss, rather than 'being permanently eliminated'.
      )
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    • Interesting, thanks for replying.

      In regards to 1: Offhand, I can't think of an example of "slay" actually being used anywhere in PD, but "kill" is definitely used. "...kill a bat wit' it" Just saying.

      As for 2, while "slay" is commonly used in fantasy settings (and lurid news stories, for some reason), I'm not writing dialogue for fantasy characters. Just info for players.

      And for 3, while there's no doubt that the use of "slay" has been popularized in reference to vampires, the word is basically synonymous with "kill". It just also strongly implies violence. Yes, "slay" can also mean "destroy", but so can "kill". Killing things that aren't alive is no more illogical than slaying them.

      I'm not here to critique your style choices, but I'll continue to use whichever word feels more natural in the context. 

      Thanks again

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    • Xarxd wrote:
      Offhand, I can't think of an example of "slay" actually being used anywhere in PD, but "kill" is definitely used. "...kill a bat wit' it" Just saying.

      Speaking of quests, here's an example:  Fetid Rat Quest.

      As for 2, while "slay" is commonly used in fantasy settings (and lurid news stories, for some reason), I'm not writing dialogue for fantasy characters. Just info for players.

      That's fine.  Like I've said, it's not disallowed; it's just a matter of preference (at least specifically for original PD articles).  You're welcome to continue using "kill" (even more so on the Mod pages).

      Just know that if I'm editing an article for other reasons, and it just so happens to have the word(s) "kill" in it, I will also change it/them to 'slay' (but I will no longer go out of my way to do so, since I've already done that to all the articles, in a single day).

      And for 3, while there's no doubt that the use of "slay" has been popularized in reference to vampires, the word is basically synonymous with "kill". It just also strongly implies violence. Yes, "slay" can also mean "destroy", but so can "kill". Killing things that aren't alive is no more illogical than slaying them. I'm not here to critique your style choices, but I'll continue to use whichever word feels more natural in the context.

      While you're certainly right, the other reason I went in the direction of choosing 'slay' was due to the difference in imagery/connotations that the two words have (at least with me).
      (For me,) "Kill" has a heavier weight specifically towards what's alive, while "Slay" currently doesn't carry the same weight, or rather, it focuses more on how something is terminated (which can also be done in similar manner to what isn't alive), rather than the termination itself.  (Or perhaps I should start using 'terminate' instead?)

      Also, one usually "kills" a person, while one 'slays' a beast/monster/non-human aggressor.

      Not sure if how I described it is understandable, but there ya go.

      Interesting, thanks for replying.
      Thanks again

      No problem!  Glad I could clear things up.

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    • Shadow Automaton wrote:
      (Or perhaps I should start using 'terminate' instead?)

      No, it doesn't run smooth. (It has multiple syllables.) I think 'slay' sounds better than both 'terminate' and 'kill' because it runs smoother. 'Kill' has a hard sound while 'slay' has a soft sound.

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    • @ SS99:

      SuperSaiyan99 wrote:
      I think 'slay' sounds better than both 'terminate' and 'kill' because it runs smoother.

      =)  That's also another reason why I chose 'slay' over "kill".

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    • A FANDOM user
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  • Apologies for not notifying you ahead of time.

    I intentionally renamed this page, in order to apply a more appropriately official (& less slang/mmorpg-colloquial) term for the Roguelike sub-genré, as well as to better align with the pre-existing Enemy page.

    Also, when editing a page that is incomplete/unfinished, please leave the "Stub" template notation on the page, until the page has been finished, as this is a proper Wiki practice/protocol.  It informs all parties involved that the page is not yet finished & is currently being worked on by a contributor.

    Thanks for your contributions to the SproutedPD mod pages so far!  (^_^)

    If you need any assistance regarding the mod pages you've been working on, feel free to message my fellow Admins SuperSaiyan99 & Oraticus, as they are also working on other Mod pages.

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  • Hi, welcome to Pixel Dungeon Wiki! Thanks for your edit to the Are drops dependent on relative level? page.

    Please leave me a message if I can help with anything!

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    • A FANDOM user
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