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Health

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All characters have a health which is equal to its maximum health when spawned. For enemies, the max health is constant for any one type of enemy. The Hero/ine's max health changes depending on what level the Hero/ine is.

The Hero/ine will gain 1 extra health every 10 turns (without the Ring of Mending).

Hero/ine's max health in relation to level Edit

Level Base health[1] Huntress base health[1]

1 20 15
2 25 20
3 30 25
4 35 30
5 40 35
6 45 40
7 50 45
8 55 50
9 60 55
10 65 60
11 70 65
12 75 70
13 80 75
14 85 80
15 90 85
16 95 90
17 100 95
18 105 100
19 110 105
20 115 110
21 120 115
22 125 120
23 130 125
24 135 130
25 140 135
26 145 140
27 150 145
28 155 150
29 160 155
30 165 160
31 170 165
  1. 1.0 1.1 Potion of Might gives 5 additional hit points.

Start a Discussion Discussions about Health

  • Huntress Health Increase - Here's Why

    35 messages
    • Shadow Automaton wrote: It's just a personal preference/habit of mine to not do that, and simply be more accurate, even if it takes ...
    • The best run I've had since then was a lvl 13 Gladiator who died on floor 11, max depth 11. I had a +4 Mace, +3 Scale, +2 Ring of Evasi...

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