Eating food takes 3 turns.
List of food Edit
Ration of food
- Main article: Ration of food
|Ration of food|
|Nothing fancy here: dried meat, some biscuits - things like that.|
- Main article: Pasty
|This is authentic Cornish pasty with traditional filling of beef and potato.|
Overpriced food ration
- Main article: Overpriced food ration
|Overpriced food ration|
|It looks exactly like a standard ration of food but smaller.|
- Main article: Mystery meat
|Eat at your own risk!|
- Main article: Chargrilled meat
|It looks like a decent steak.|
- Main article: Frozen carpaccio
|It's a piece of frozen raw meat. The only way to eat it is by cutting thin slices of it. And this way it's suprisingly[sic] good.|
Food generation probabilities Edit
|Ration of food|| ||80 %|
|Pasty|| ||20 %|
|Mystery meat|| ||0 %|
Note: Although the other food types should be included, the table strictly follows the game's Java coding. So it should remain as is, until the code gets revised.
Food drop probabilities Edit
- Ration of Food:
- Mystery Meat:
- Eat your Food Ration/Meat/Pasty after you've descended a depth, not right before, as descending/ascending stairs accelerates hunger/starvation.
- Eat the Food Ration/Meat/Pasty you have only after you've found the Food Ration that the depth generates; that way, you'll always be 1 Food Ration ahead and you'll always have 1 Food Ration/Pasty left for an emergency.
Food is very hard to collect, as there's usually only 1-2 portions of food at each depth.
- Dwarf monks also occasionally drop Rations of Food (1/12), which are completely safe for eating.
- Sewer crabs (1/6), Cave spinners (1/8), Scorpios (7/48), & Giant piranhas (100 % chance) drop Mystery meat, but you’ll need to change its state by either: