|Price||Cannot be sold|
The Boomerang's class name in save files is "
|Thrown to the enemy[sic] this flat[sic] curved wooden missile will return to the hands of its thrower[sic]|
The weapon's damage is triangularly distributed between 1+level and 4+level×2.
A Huntress will obtain an extra
(heroStrength-requiredStrength) damage points per throw.
The Boomerang is the weapon the Huntress begins with and can only be obtained by the Huntress starting with it.
The Boomerang can be obtained by another class, if it is passed on through Hero's remains.
- See: Trick Shots.
- The Invisible buff doesn't prematurely end when range-attacking with this weapon (but turns are still being taken, per attack).
Damage Chart Edit
Durability Chart Edit
This chart displays the rate at which the Boomerang degrades at each upgrade level.
|0.5.2|| ADDED Boomerang to the game.
Could be obtained as a randomly generated item and cannot be upgraded.
|0.5.4b||Changed: (Buffed) Min. damage of Boomerang now increases with level.|
|1.6.4||Changed: The Boomerang can be enchanted with a Scroll of Weapon Upgrade.|
|1.6.4a|| Changed: The Boomerang can no longer receive the Wild & Piercing enchantments.
Fixed: A bug that made the Boomerang disappear, when it returned to a full Backpack & was equipped as a melee weapon, has been fixed.
|1.7.0||Changed/Fixed: The Boomerang cannot be upgraded by reforging the Short sword.|
|1.7.1||Changed: An Unstable Boomerang can no longer proc the Wild & Piercing enchantments.|